Feature request: Instanced/linked node groups - changes made to one instance apply to all instances

Not having this feature has been a huge time sink when trying to use Pixel Composer for game art. There are cases where e.g. I have a material with certain general properties and I build a node group which generates a bunch of related textures based on those properties, to then generally be directed to export nodes. Then if I want to make changes after, I either have to repeat the same change to every group for every set of material property inputs, or I have to delete and rebuild and reconnect an absurd number of export nodes. Instances or linked copies is a common and seriously needed feature in content authoring tools like PXC which would make this use case go much easier, and I’d really like to see it added here as well.

1 Like

+1 for this feature.

1 Like