[Revolve Path] Add path-progress based depth sorting.
[Bevel] Add option to use additive for shifting instead of multiplicative.
[Normal Light] Add radial banding shadow intensity.
[MK Pile] Add random offset property.
[MK Subpixel] Fix glitched color when scene scale it set to decimal.
Fix crash when calling command palette.
[MK Delay Machine] Add stretch palette select type.
[Frame Loop] Add ping-pong loop type.
[MK Render Tree] Fix error when connecting non-array tree to the node.
[MK Blast Render] Add posterize option.
[MK Blast Render] Remove gradient fract.
[MK Blast Flame Ball] Add depth darkening effect.
[MK Tree Branch/ Fan Branch] Add option to output branch array as nested array per tree.
Library now search recursively in all subdirectory.
[Preference] Fix setting path from the textbox not working.
[VFX] Fix error when spawning particle with zero lifespan.
[Dotted] Fix UV not applying.
[Particle] Setting Uniform Period to zero will use spawn amount as period.
[pSystem Oscillate] Add wave phase.
[Smoke Add] Fix surface type use only alpha for determining density.