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- [3D Camera] Remove ‘Front Edge’ type. - [3D Camera] Wireframe mode now output depth.
[Blend Depth] Add depth blend mode.
[Inspector Panel] Add per property instance override.
[Smear] Add interpolation setting.
New Scratch Noise node.
New Curve Fn node.
[pSystem Transform] Change scale behavior in non-accumulating mode.
New MK GodRay node.
[Key Displayer] Add position, display settings.
[MK Grass] Add surface shape type.
[Canvas] Add shift for square selection shape.
[Composite] Add preview highlight when hovering on property, layer.
[MK Rain] Fix invisible texture input.
[pSystem Render] Cache now auto-clear when adjust dimension.
New MK Cloud node.
Fix loading gradient with opacity apply as solid color.
New Flip Surface Collider node.
[Flood Fill] Add Fill Mask output.
[Flood Fill] Add Fill Background properties.
[Flood Fill] Add Channel control property.