Current Progress

    • [3D Camera] Remove ‘Front Edge’ type. - [3D Camera] Wireframe mode now output depth.

[Blend Depth] Add depth blend mode.

[Inspector Panel] Add per property instance override.

[Smear] Add interpolation setting.

New Scratch Noise node.

New Curve Fn node.

[pSystem Transform] Change scale behavior in non-accumulating mode.

New MK GodRay node.

[Key Displayer] Add position, display settings.

[MK Grass] Add surface shape type.

[Canvas] Add shift for square selection shape.

[Composite] Add preview highlight when hovering on property, layer.

[MK Rain] Fix invisible texture input.

[pSystem Render] Cache now auto-clear when adjust dimension.

New MK Cloud node.

Fix loading gradient with opacity apply as solid color.

New Flip Surface Collider node.

[Flood Fill] Add Fill Mask output.

[Flood Fill] Add Fill Background properties.

[Flood Fill] Add Channel control property.